scopedvr-map-editor/addons/modular_builder_en/CHANGELOG.md

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Changelog

0.2.0

  • Add gable walls, gable/shed/pyramid roofs, stairs, fences, and parapets.
  • Add plain pillars between vertices or vertically from one vertex with Alt+click.
  • Add manual vertex creation, movement, removal, merging, and simplified marker display.
  • Add wall/gable/pillar centering controls and editable asymmetric dimensions.
  • Export a finished structure as one textured mesh in a new scene or as a copy beside the editable structure.
  • Include the demo scene and its example textures.
  • Split the editor and geometry code into focused scripts.

0.1.0 — Initial release

  • Create square and triangular foundations, walls, and square or triangular floors directly in the Godot editor.
  • Snap pieces together using visible vertices and directional foundation placement controls.
  • Split walls at intermediate foundation vertices for separate texturing.
  • Add windows, doors, and hatches as openings or separate editable objects.
  • Generate general concave collision and save reusable building modules.