#!/bin/bash # Parse-Check der Shortcuts-2-Karte (t_55257792): alle geƤnderten/neuen Scripts. cd "$(dirname "$0")/.." GODOT=/opt/data/home/bin/godot4 fail=0 for f in core/ui/main.gd core/viewport/orbit_camera.gd core/editor/shortcut_keys.gd \ core/editor/move_math.gd core/editor/shortcut_policy.gd \ core/editor/interaction.gd core/editor/object_ops.gd \ core/editor/build_tool.gd core/editor/terrain_tool.gd \ tests/test_shortcuts.gd tests/test_gui_smoke.gd; do out=$("$GODOT" --headless --path . --check-only --script "res://$f" 2>&1 | grep -iv "godot engine\|^$" || true) if [ -n "$out" ]; then echo "FAIL $f:" echo "$out" fail=1 else echo "OK $f" fi done exit $fail