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scopedvr-map-editor
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slyphax
a1f386f5e6
Terrain-Shader: Hex-Tiling + Makro-Variation statt Raster-Kachel (Büschel nicht mehr im Raster, keine Diagonalstreifen)
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-25 09:42:40 +01:00