This website requires JavaScript.
Explore
Help
Sign in
slyphax
/
scopedvr-map-editor
Watch
1
Star
0
Fork
You've already forked scopedvr-map-editor
0
Code
Issues
Pull requests
Projects
Releases
Packages
Wiki
Activity
Actions
29
commits
9
branches
0
tags
54
MiB
87e7a96fd5
Commit graph
3 commits
Author
SHA1
Message
Date
Hermes godot-vr
23ede45efd
M2-Karte t_603ec1a8: Terrain-Texturen (Gras/Sand/Fels) + Pinselgroessen. svmap v2: optionale Material-Schicht materials_r8_b64 (uint8/res², 0=Gras/1=Sand/2=Fels), V15-Validierung (Laenge+ID-Range), Legacy-v1 laedt mit Default Gras, gespeichert wird immer v2. TerrainField: Mode.PAINT + apply_material_brush (Kreis, crisp, Hoehe unangetastet). terrain_tool: 4. Pinsel-Modus Malen (Palette Gras/Sand/Fels, Rechtsklick malt Gras zurueck), Ring in Materialfarbe; ganzer Strich = EIN ActionHistory-Eintrag (terrain-Block-Snapshot deckt Hoehe+Material ab). main.gd: Palette-Panel (nur im Malen-Modus), drei Pinselgroessen-Presets Klein(4m)/Mittel(12m)/Gross(32m) + freier Slider, deutsche Labels. terrain_mesh: Vertex-Farben aus Material-Schicht x Hoehe-Shading (KEIN Custom-Shader, Quest-3-Perf-Vertrag — Entscheidung gegen Splattmap in DECISIONS.md). Tests: test_terrain +3 Gruppen (Material-Pinsel, Mal-Stroke-Undo byte-identisch, v2/V15+Legacy) -> 53 Checks; Suite 231 Checks gruen.
2026-10-15 15:42:05 +00:00
Hermes (godot-vr)
10fdb4914c
Terrain: Parse-Fixes — PackedFloat32Array hat kein .min()/.max() (_min_h/_max_h), stray y += 1 in apply_brush entfernt, Default-Resolution 129 (Editor-MVP-Limit)
2026-10-15 10:36:06 +00:00
slyphax
84bc08145b
M2: Map-Editor MVP App-Skelett — svmap laden/speichern (V1-V14), Viewport-Grundgeruest, Neue-Map-Dialog (t_5badf371)
2026-10-15 11:34:32 +02:00